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Searched refs:isTopLevelRegion (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/third_party/LLVM/include/llvm/Analysis/
DRegionInfo.h299 bool isTopLevelRegion() const { return exit == NULL; } in isTopLevelRegion() function
/external/swiftshader/third_party/LLVM/lib/Analysis/
DRegionInfo.cpp178 return !isTopLevelRegion() && getEnteringBlock() && getExitingBlock(); in isSimple()
825 while (R->getEntry() == OldBB && !R->isTopLevelRegion()) { in splitBlock()
/external/llvm/include/llvm/Analysis/
DRegionInfo.h378 bool isTopLevelRegion() const { return exit == nullptr; }
DRegionInfoImpl.h207 return !isTopLevelRegion() && getEnteringBlock() && getExitingBlock(); in isSimple()
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/Analysis/
DRegionInfo.h387 bool isTopLevelRegion() const { return exit == nullptr; }
DRegionInfoImpl.h227 return !isTopLevelRegion() && getEnteringBlock() && getExitingBlock(); in isSimple()
/external/llvm/lib/Transforms/Scalar/
DStructurizeCFG.cpp938 if (R->isTopLevelRegion()) in runOnRegion()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/Scalar/
DStructurizeCFG.cpp953 if (R->isTopLevelRegion()) in runOnRegion()