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Searched refs:isUniformBlockMember (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp3659 bool isUniformBlockMember = !type.isInterfaceBlock() && (blockId == -1); in declareUniform() local
3673 if(isUniformBlockMember && (fieldName == name)) in declareUniform()