Home
last modified time | relevance | path

Searched refs:isUniformCase (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderControlStatementTests.cpp170 bool isUniformCase = m_decisionType == DECISION_UNIFORM; in init() local
173 DE_ASSERT(isStaticCase || isUniformCase || isAttributeCase); in init()
186 isUniformCase ? "u_compareValue" : in init()
201 else if (isUniformCase) in init()
441 bool isUniformCase = m_decisionType == DECISION_UNIFORM; in init() local
444 DE_ASSERT(isStaticCase || isUniformCase || isAttributeCase); in init()
461 isUniformCase ? "u_bound" : in init()
476 else if (isUniformCase) in init()
/external/deqp/modules/gles3/performance/
Des3pShaderControlStatementTests.cpp170 bool isUniformCase = m_decisionType == DECISION_UNIFORM; in init() local
173 DE_ASSERT(isStaticCase || isUniformCase || isAttributeCase); in init()
186 isUniformCase ? "u_compareValue" : in init()
205 else if (isUniformCase) in init()
445 bool isUniformCase = m_decisionType == DECISION_UNIFORM; in init() local
448 DE_ASSERT(isStaticCase || isUniformCase || isAttributeCase); in init()
465 isUniformCase ? "u_bound" : in init()
484 else if (isUniformCase) in init()