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Searched refs:isValidBufferTarget (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp2391 static bool isValidBufferTarget (deUint32 target) in isValidBufferTarget() function
2467 RC_IF_ERROR(!isValidBufferTarget(target), GL_INVALID_ENUM, RC_RET_VOID); in bindBuffer()
2563 RC_IF_ERROR(!isValidBufferTarget(target), GL_INVALID_ENUM, RC_RET_VOID); in bufferData()
2579 RC_IF_ERROR(!isValidBufferTarget(target), GL_INVALID_ENUM, RC_RET_VOID); in bufferSubData()