Home
last modified time | relevance | path

Searched refs:isValidWindow (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
DDisplay.h75 bool isValidWindow(EGLNativeWindowType window);
DDisplay.cpp666 bool Display::isValidWindow(EGLNativeWindowType window) in isValidWindow() function in egl::Display
DlibEGL.cpp345 if(!display->isValidWindow((EGLNativeWindowType)native_window)) in CreatePlatformWindowSurface()