Searched refs:isVertCase (Results 1 – 2 of 2) sorted by relevance
125 const bool isVertCase = params.shaderType == glu::SHADERTYPE_VERTEX; in genSources() local136 if (!isVertCase) in genSources()143 (isVertCase ? vert : frag) << "uniform highp int u_iterCount;\n"; in genSources()145 if (isVertCase) in genSources()157 if (!isVertCase && params.iterCountType == ITERCOUNTTYPE_DYNAMIC) in genSources()163 …const std::string iterCount = params.iterCountType == ITERCOUNTTYPE_DYNAMIC ? (isVertCase ? "a_ite… in genSources()167 std::ostringstream& op = isVertCase ? vert : frag; in genSources()169 op << " mediump vec4 color = " << (isVertCase ? "a_position.xyxy" : "gl_FragCoord") << ";\n"; in genSources()195 if (isVertCase) in genSources()
753 const bool isVertCase = m_shaderType == SHADERTYPE_VERT; in genNonComputeSource() local771 if (isVertCase || isVertAndFragment) in genNonComputeSource()788 const std::string iterCount = (isVertCase ? "u_iterCount" : "v_iterCount"); in genNonComputeSource()802 std::ostringstream& op = isVertCase ? vert : frag; in genNonComputeSource()803 op << " mediump vec4 color = " << (isVertCase ? "a_position.xyxy" : "gl_FragCoord") << ";\n"; in genNonComputeSource()807 if (isVertCase || isVertAndFragment) in genNonComputeSource()