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Searched refs:isWordClobbered (Results 1 – 2 of 2) sorted by relevance

/external/llvm/lib/Target/X86/
DX86ISelLowering.cpp9654 auto isWordClobbered = [](ArrayRef<int> SourceHalfMask, int Word) { in lowerV8I16GeneralSingleInputVectorShuffle() local
9657 auto isDWordClobbered = [&isWordClobbered](ArrayRef<int> SourceHalfMask, in lowerV8I16GeneralSingleInputVectorShuffle()
9661 return isWordClobbered(SourceHalfMask, LowWord) || in lowerV8I16GeneralSingleInputVectorShuffle()
9662 isWordClobbered(SourceHalfMask, HighWord); in lowerV8I16GeneralSingleInputVectorShuffle()
9673 if (isWordClobbered(SourceHalfMask, Input - SourceOffset)) { in lowerV8I16GeneralSingleInputVectorShuffle()
9718 if (isWordClobbered(SourceHalfMask, IncomingInputs[0] - SourceOffset)) { in lowerV8I16GeneralSingleInputVectorShuffle()
9740 if (!isWordClobbered(SourceHalfMask, InputsFixed[0]) && in lowerV8I16GeneralSingleInputVectorShuffle()
9745 } else if (!isWordClobbered(SourceHalfMask, InputsFixed[1]) && in lowerV8I16GeneralSingleInputVectorShuffle()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86ISelLowering.cpp12126 auto isWordClobbered = [](ArrayRef<int> SourceHalfMask, int Word) { in lowerV8I16GeneralSingleInputVectorShuffle() local
12129 auto isDWordClobbered = [&isWordClobbered](ArrayRef<int> SourceHalfMask, in lowerV8I16GeneralSingleInputVectorShuffle()
12133 return isWordClobbered(SourceHalfMask, LowWord) || in lowerV8I16GeneralSingleInputVectorShuffle()
12134 isWordClobbered(SourceHalfMask, HighWord); in lowerV8I16GeneralSingleInputVectorShuffle()
12145 if (isWordClobbered(SourceHalfMask, Input - SourceOffset)) { in lowerV8I16GeneralSingleInputVectorShuffle()
12190 if (isWordClobbered(SourceHalfMask, IncomingInputs[0] - SourceOffset)) { in lowerV8I16GeneralSingleInputVectorShuffle()
12211 if (!isWordClobbered(SourceHalfMask, InputsFixed[0]) && in lowerV8I16GeneralSingleInputVectorShuffle()
12216 } else if (!isWordClobbered(SourceHalfMask, InputsFixed[1]) && in lowerV8I16GeneralSingleInputVectorShuffle()