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Searched refs:is_allowed_invariant (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dast_to_hir.cpp2686 is_allowed_invariant(ir_variable *var, struct _mesa_glsl_parse_state *state) in is_allowed_invariant() function
4777 } else if (!is_allowed_invariant(earlier, state)) { in hir()
5073 if (!is_allowed_invariant(var, state)) { in hir()