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Searched refs:is_bindless (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_glsl_types.cpp35 st_glsl_storage_type_size(const struct glsl_type *type, bool is_bindless) in st_glsl_storage_type_size() argument
80 return st_glsl_storage_type_size(type->fields.array, is_bindless) * in st_glsl_storage_type_size()
86 is_bindless); in st_glsl_storage_type_size()
91 if (!is_bindless) in st_glsl_storage_type_size()
Dst_glsl_types.h37 bool is_bindless);
/external/mesa3d/src/mesa/main/
Duniform_query.cpp329 !uni->is_bindless) { in _mesa_get_uniform()
362 (returnType == GLSL_TYPE_UINT64 && uni->is_bindless)) { in _mesa_get_uniform()
1011 if (!uni->is_bindless && uni->type->contains_opaque()) { in _mesa_flush_vertices_for_uniforms()
1092 if (!uni->type->is_boolean() && !uni->is_bindless) { in _mesa_uniform()
1095 } else if (uni->is_bindless) { in _mesa_uniform()
1141 if (uni->is_bindless) { in _mesa_uniform()
1190 if (uni->is_bindless) { in _mesa_uniform()
1416 if (!uni->is_bindless) { in _mesa_uniform_handle()
/external/mesa3d/src/compiler/glsl/
Dir_uniform.h214 bool is_bindless; member
Dserialize.cpp423 blob_write_uint32(metadata, prog->data->UniformStorage[i].is_bindless); in write_uniforms()
498 uniforms[i].is_bindless = blob_read_uint32(metadata); in read_uniforms()
Dlink_uniforms.cpp867 this->uniforms[id].is_bindless = current_var->data.bindless; in visit_field()
/external/mesa3d/src/mesa/program/
Dir_to_mesa.cpp2590 if (storage->is_bindless && (prog->sh.NumBindlessSamplers || in _mesa_associate_uniform_storage()