Searched refs:is_buffer_block (Results 1 – 3 of 3) sorted by relevance
306 bool is_buffer_block = false; in IsVulkanStorageBuffer() local309 [&is_buffer_block](const Instruction&) { is_buffer_block = true; }); in IsVulkanStorageBuffer()310 return is_buffer_block; in IsVulkanStorageBuffer()
257 is_buffer_block(false), is_shader_storage(false), map(map), in count_uniform_size()275 this->is_buffer_block = var->is_in_buffer_block(); in process()317 bool is_buffer_block; member in __anonfae85d590111::count_uniform_size362 if (!is_buffer_block) in visit_field()385 if(!is_gl_identifier(name) && !is_shader_storage && !is_buffer_block) in visit_field()