Searched refs:is_color (Results 1 – 3 of 3) sorted by relevance
126 bool is_color = iinfo.hbmColor != NULL; in CreateMouseCursorFromHCursor() local169 if (is_color) { in CreateMouseCursorFromHCursor()
89 void releaseAndDetachTextureObject(glw::GLuint texture_id, bool is_color);
1858 unsigned bpe, unsigned nsamples, bool is_color, in cik_get_2d_params() argument1942 if (is_color) { in cik_get_2d_params()