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Searched refs:is_context_valid (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/glx/apple/
Dapple_glx_context.c101 is_context_valid(struct apple_glx_context *ac) in is_context_valid() function
144 if (sharedac && !is_context_valid(sharedac)) { in apple_glx_create_context()