Searched refs:is_depth_renderable (Results 1 – 1 of 1) sorted by relevance
1430 bool is_depth_renderable = false; in iterate() local1434 is_depth_renderable = true; in iterate()1467 (is_depth_renderable) ? GL_DEPTH_ATTACHMENT : GL_DEPTH_STENCIL_ATTACHMENT; in iterate()1585 bool is_depth_renderable = false; in iterate() local1589 is_depth_renderable = true; in iterate()1622 (is_depth_renderable) ? GL_DEPTH_ATTACHMENT : GL_DEPTH_STENCIL_ATTACHMENT; in iterate()1741 bool is_depth_renderable = false; in iterate() local1745 is_depth_renderable = true; in iterate()1778 (is_depth_renderable) ? GL_DEPTH_ATTACHMENT : GL_DEPTH_STENCIL_ATTACHMENT; in iterate()