Searched refs:is_keyed (Results 1 – 2 of 2) sorted by relevance
110 bool keyed_prefix = is_keyed() && !IsStoreInArrayLiteralICKind(kind()); in TraceIC()272 if (is_keyed()) { in RecomputeHandlerForName()374 DCHECK_IMPLIES(!is_keyed(), key->IsName()); in ConfigureVectorState()402 if (!is_keyed()) name = Handle<Name>::null(); in ConfigureVectorState()415 if (!is_keyed()) name = Handle<Name>::null(); in ConfigureVectorState()536 if (is_keyed() && state() != RECOMPUTE_HANDLER) { in UpdatePolymorphicIC()586 if (is_keyed() && nexus()->FindFirstName() != *name) return false; in UpdatePolymorphicIC()660 if (!is_keyed() || state() == RECOMPUTE_HANDLER) { in PatchCache()
138 bool is_keyed() const { in is_keyed() function