Searched refs:is_lines (Results 1 – 5 of 5) sorted by relevance
350 key->is_lines = (prim_mode >= PIPE_PRIM_LINES && in vc5_update_compiled_fs()
356 bool is_lines; member
2239 } else if (c->fs_key->is_lines) { in vc4_shader_ntq()2735 key->is_lines = (prim_mode >= PIPE_PRIM_LINES && in vc4_update_compiled_fs()
319 bool is_lines; member
1854 } else if (c->fs_key->is_lines) { in nir_to_vir()