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Searched refs:is_merged_shader (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader.c116 static bool is_merged_shader(struct si_shader *shader) in is_merged_shader() function
6519 if (is_merged_shader(ctx->shader)) in si_build_wrapper_function()
6572 if (is_merged_shader(ctx->shader) && part == 0) { in si_build_wrapper_function()
6630 if (is_merged_shader(ctx->shader) && in si_build_wrapper_function()
6941 if (shader->config.scratch_bytes_per_wave && !is_merged_shader(shader)) in si_compile_tgsi_shader()
7085 bool is_merged_shader = in si_prolog_get_rw_buffers() local
7092 ptr[0] = LLVMGetParam(ctx->main_fn, (is_merged_shader ? 8 : 0) + SI_SGPR_RW_BUFFERS); in si_prolog_get_rw_buffers()
7093 ptr[1] = LLVMGetParam(ctx->main_fn, (is_merged_shader ? 8 : 0) + SI_SGPR_RW_BUFFERS_HI); in si_prolog_get_rw_buffers()