Searched refs:is_merged_shader (Results 1 – 1 of 1) sorted by relevance
116 static bool is_merged_shader(struct si_shader *shader) in is_merged_shader() function6519 if (is_merged_shader(ctx->shader)) in si_build_wrapper_function()6572 if (is_merged_shader(ctx->shader) && part == 0) { in si_build_wrapper_function()6630 if (is_merged_shader(ctx->shader) && in si_build_wrapper_function()6941 if (shader->config.scratch_bytes_per_wave && !is_merged_shader(shader)) in si_compile_tgsi_shader()7085 bool is_merged_shader = in si_prolog_get_rw_buffers() local7092 ptr[0] = LLVMGetParam(ctx->main_fn, (is_merged_shader ? 8 : 0) + SI_SGPR_RW_BUFFERS); in si_prolog_get_rw_buffers()7093 ptr[1] = LLVMGetParam(ctx->main_fn, (is_merged_shader ? 8 : 0) + SI_SGPR_RW_BUFFERS_HI); in si_prolog_get_rw_buffers()