Searched refs:is_per_vertex_inout (Results 1 – 1 of 1) sorted by relevance
1679 is_per_vertex_inout(const struct vtn_variable *var, gl_shader_stage stage) in is_per_vertex_inout() function1811 if (is_per_vertex_inout(var, b->shader->info.stage)) { in vtn_create_variable()