Searched refs:is_ps (Results 1 – 1 of 1) sorted by relevance
47 boolean is_ps; member170 if (di->is_ps) { in dump_reg()202 if (!di->is_ps && di->version >= SVGA3D_VS_30) { in dump_reg()503 (!di->is_ps && di->version >= SVGA3D_VS_30)) { in parse_op()518 ((!di->is_ps && di->version >= SVGA3D_VS_20) || in parse_op()519 (di->is_ps && di->version >= SVGA3D_PS_30))) { in parse_op()573 di.is_ps = (di.version & 0xFFFF0000) == 0xFFFF0000; in svga_shader_dump()578 di.is_ps ? "ps" : "vs", in svga_shader_dump()593 if ((di.is_ps && di.version >= SVGA3D_PS_30) || in svga_shader_dump()594 (!di.is_ps && di.version >= SVGA3D_VS_30)) { in svga_shader_dump()[all …]