/external/deqp-deps/SPIRV-Tools/test/val/ |
D | val_cfg_test.cpp | 262 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 269 if (is_shader) { in TEST_P() 334 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 340 if (is_shader) loop.SetBody("OpLoopMerge %merge %loop None\n"); in TEST_P() 358 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 365 if (is_shader) branch.SetBody("OpSelectionMerge %merge None\n"); in TEST_P() 387 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 394 if (is_shader) loop.SetBody(" OpLoopMerge %merge %loop None\n"); in TEST_P() 397 if (is_shader) selection.SetBody("OpSelectionMerge %merge None\n"); in TEST_P() 410 if (is_shader) { in TEST_P() [all …]
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/external/swiftshader/third_party/SPIRV-Tools/test/val/ |
D | val_cfg_test.cpp | 262 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 269 if (is_shader) { in TEST_P() 334 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 340 if (is_shader) loop.SetBody("OpLoopMerge %merge %loop None\n"); in TEST_P() 358 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 365 if (is_shader) branch.SetBody("OpSelectionMerge %merge None\n"); in TEST_P() 387 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 394 if (is_shader) loop.SetBody(" OpLoopMerge %merge %loop None\n"); in TEST_P() 397 if (is_shader) selection.SetBody("OpSelectionMerge %merge None\n"); in TEST_P() 410 if (is_shader) { in TEST_P() [all …]
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/external/deqp-deps/SPIRV-Tools/source/opt/ |
D | merge_return_pass.cpp | 32 bool is_shader = in Process() local 36 ProcessFunction pfn = [&failed, is_shader, this](Function* function) { in Process() 47 if (is_shader) { in Process()
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/external/swiftshader/third_party/SPIRV-Tools/source/opt/ |
D | merge_return_pass.cpp | 32 bool is_shader = in Process() local 36 ProcessFunction pfn = [&failed, is_shader, this](Function* function) { in Process() 47 if (is_shader) { in Process()
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/external/mesa3d/src/mesa/main/ |
D | shaderapi.c | 239 is_shader(struct gl_context *ctx, GLuint name) in is_shader() function 493 if (is_shader(ctx, shader) || is_program(ctx, shader)) in detach_shader() 1549 else if (is_shader(ctx, obj)) { in _mesa_DeleteObjectARB() 1639 else if (is_shader(ctx, object)) { in _mesa_GetInfoLogARB() 1661 else if (is_shader(ctx, object)) { in _mesa_GetObjectParameterivARB() 1748 return is_shader(ctx, name); in _mesa_IsShader()
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/external/deqp-deps/SPIRV-Tools/source/val/ |
D | validate_decorations.cpp | 1185 const bool is_shader = vstate.HasCapability(SpvCapabilityShader); in CheckDecorationsFromDecoration() local 1203 if (is_shader) in CheckDecorationsFromDecoration()
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/external/swiftshader/third_party/SPIRV-Tools/source/val/ |
D | validate_decorations.cpp | 1225 const bool is_shader = vstate.HasCapability(SpvCapabilityShader); in CheckDecorationsFromDecoration() local 1243 if (is_shader) in CheckDecorationsFromDecoration()
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeStateApiTests.cpp | 720 ES2F_ADD_API_CASE(is_shader, "Invalid glIsShader() usage", in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeStateApiTests.cpp | 1168 ES3F_ADD_API_CASE(is_shader, "Invalid glIsShader() usage", in init()
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/external/deqp/android/cts/master/ |
D | gles2-master.txt | 11892 dEQP-GLES2.functional.negative_api.state.is_shader
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/external/deqp/android/cts/mnc/src/ |
D | gles2-master.txt | 11701 dEQP-GLES2.functional.negative_api.state.is_shader
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/external/deqp/android/cts/nyc/src/ |
D | gles2-master.txt | 11583 dEQP-GLES2.functional.negative_api.state.is_shader
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/external/deqp/android/cts/mnc/ |
D | gles2-master.txt | 11701 dEQP-GLES2.functional.negative_api.state.is_shader
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/src/ |
D | gles2-master.txt | 11625 dEQP-GLES2.functional.negative_api.state.is_shader
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/ |
D | gles2-master.txt | 11625 dEQP-GLES2.functional.negative_api.state.is_shader
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/external/deqp/android/cts/nyc/ |
D | gles2-master.txt | 11583 dEQP-GLES2.functional.negative_api.state.is_shader
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/ |
D | gles2-master.txt | 13550 dEQP-GLES2.functional.negative_api.state.is_shader
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.5.x/ |
D | gles2-master.txt | 13689 dEQP-GLES2.functional.negative_api.state.is_shader
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/ |
D | gles2-master.txt | 13548 dEQP-GLES2.functional.negative_api.state.is_shader
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/master/ |
D | gles2-master.txt | 14379 dEQP-GLES2.functional.negative_api.state.is_shader
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/src/ |
D | gles2-master.txt | 14248 dEQP-GLES2.functional.negative_api.state.is_shader
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/src/ |
D | gles2-master.txt | 14504 dEQP-GLES2.functional.negative_api.state.is_shader
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/external/deqp/android/cts/lmp-mr1/src/ |
D | es30-lmp-mr1.txt | 35379 dEQP-GLES3.functional.negative_api.state.is_shader
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/external/deqp/android/cts/lmp/src/ |
D | es30-lmp.txt | 35301 dEQP-GLES3.functional.negative_api.state.is_shader
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/external/deqp/android/cts/lmp-mr1/ |
D | gles3-master.txt | 35379 dEQP-GLES3.functional.negative_api.state.is_shader
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