Searched refs:is_simd8 (Results 1 – 1 of 1) sorted by relevance
431 bool is_simd8 = false; /* vertex shaders on Gen8+ only */ in decode_single_ksp() local440 is_simd8 = iter.raw_value; in decode_single_ksp()442 is_simd8 = strcmp(iter.value, "SIMD8") == 0; in decode_single_ksp()444 is_simd8 = strcmp(iter.value, "SIMD8") == 0; in decode_single_ksp()457 …strcmp(inst->name, "3DSTATE_VS") == 0 ? (is_simd8 ? "SIMD8 vertex shader" : "vec4 vertex shader") : in decode_single_ksp()458 …strcmp(inst->name, "3DSTATE_GS") == 0 ? (is_simd8 ? "SIMD8 geometry shader" : "vec4 geometry shade… in decode_single_ksp()