Searched refs:iv_state (Results 1 – 1 of 1) sorted by relevance
1328 auto iv_state = dev_data->GetImageViewState(image_view); in ValidateImageUpdate() local1329 if (!iv_state) { in ValidateImageUpdate()1338 VkImageAspectFlags aspect_mask = iv_state->create_info.subresourceRange.aspectMask; in ValidateImageUpdate()1339 VkImage image = iv_state->create_info.image; in ValidateImageUpdate()1358 (iv_state->create_info.viewType == VK_IMAGE_VIEW_TYPE_2D || in ValidateImageUpdate()1359 iv_state->create_info.viewType == VK_IMAGE_VIEW_TYPE_2D_ARRAY)) { in ValidateImageUpdate()1610 auto iv_state = dev_data->GetImageViewState(image_view_); in UpdateDrawState() local1611 if (iv_state) { in UpdateDrawState()1612 dev_data->AddCommandBufferBindingImageView(dev_data, cb_node, iv_state); in UpdateDrawState()1643 auto iv_state = dev_data->GetImageViewState(image_view_); in UpdateDrawState() local[all …]