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Searched refs:kClamp_TileMode (Results 1 – 25 of 299) sorted by relevance

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/external/skia/tests/
DShaderOpacityTest.cpp22 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap()
31 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap()
38 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap()
45 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap()
57 SkShader::TileMode mode = SkShader::kClamp_TileMode; in test_gradient()
DGradientTest.cpp26 SkShader::kClamp_TileMode)); in test_big_grad()
146 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 2, SkShader::kClamp_TileMode)); in TestConstantGradient()
176 rec.fTileMode = SkShader::kClamp_TileMode; in TestGradientShaders()
243 SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode, in TestGradientOptimization()
248 if (gProcInfo[i].fIsClampRestricted && mode != SkShader::kClamp_TileMode) { in TestGradientOptimization()
262 if (!gTests[t].fRequiresNonClamp || mode != SkShader::kClamp_TileMode) { in TestGradientOptimization()
281 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 2, SkShader::kClamp_TileMode)); in test_nearly_vertical()
293 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 2, SkShader::kClamp_TileMode)); in test_vertical()
310 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 4, SkShader::kClamp_TileMode)); in test_linear_fuzz()
327 colors, nullptr, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode)); in test_two_point_conical_zero_radius()
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DPictureShaderTest.cpp28 nullptr, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, nullptr, nullptr)); in DEF_TEST()
37 SkShader::kClamp_TileMode, in DEF_TEST()
38 SkShader::kClamp_TileMode, nullptr, nullptr)); in DEF_TEST()
/external/skqp/tests/
DShaderOpacityTest.cpp22 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap()
31 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap()
38 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap()
45 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap()
57 SkShader::TileMode mode = SkShader::kClamp_TileMode; in test_gradient()
DGradientTest.cpp26 SkShader::kClamp_TileMode)); in test_big_grad()
146 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 2, SkShader::kClamp_TileMode)); in TestConstantGradient()
176 rec.fTileMode = SkShader::kClamp_TileMode; in TestGradientShaders()
243 SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode, in TestGradientOptimization()
248 if (gProcInfo[i].fIsClampRestricted && mode != SkShader::kClamp_TileMode) { in TestGradientOptimization()
262 if (!gTests[t].fRequiresNonClamp || mode != SkShader::kClamp_TileMode) { in TestGradientOptimization()
281 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 2, SkShader::kClamp_TileMode)); in test_nearly_vertical()
293 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 2, SkShader::kClamp_TileMode)); in test_vertical()
310 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 4, SkShader::kClamp_TileMode)); in test_linear_fuzz()
327 colors, nullptr, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode)); in test_two_point_conical_zero_radius()
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DPictureShaderTest.cpp28 nullptr, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, nullptr, nullptr)); in DEF_TEST()
37 SkShader::kClamp_TileMode, in DEF_TEST()
38 SkShader::kClamp_TileMode, nullptr, nullptr)); in DEF_TEST()
/external/skia/bench/
DHardStopGradientBench_ScaleNumColors.cpp19 case SkShader::kClamp_TileMode: in get_tilemode_name()
115 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkShader::kClamp_TileMode, 3);)
116 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkShader::kClamp_TileMode, 4);)
117 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkShader::kClamp_TileMode, 5);)
118 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkShader::kClamp_TileMode, 10);)
119 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkShader::kClamp_TileMode, 25);)
120 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkShader::kClamp_TileMode, 50);)
121 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkShader::kClamp_TileMode, 100);)
DTileBench.cpp118 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, f…
126 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, t…
/external/skqp/bench/
DHardStopGradientBench_ScaleNumColors.cpp19 case SkShader::kClamp_TileMode: in get_tilemode_name()
115 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkShader::kClamp_TileMode, 3);)
116 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkShader::kClamp_TileMode, 4);)
117 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkShader::kClamp_TileMode, 5);)
118 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkShader::kClamp_TileMode, 10);)
119 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkShader::kClamp_TileMode, 25);)
120 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkShader::kClamp_TileMode, 50);)
121 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkShader::kClamp_TileMode, 100);)
DTileBench.cpp118 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, f…
126 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, t…
/external/skia/src/pdf/
DSkPDFShader.cpp67 if (tileModes[0] != SkShader::kClamp_TileMode || in make_image_shader()
68 tileModes[1] != SkShader::kClamp_TileMode) { in make_image_shader()
122 if (tileModes[0] == SkShader::kClamp_TileMode || in make_image_shader()
123 tileModes[1] == SkShader::kClamp_TileMode) { in make_image_shader()
134 if (tileModes[0] == SkShader::kClamp_TileMode && in make_image_shader()
135 tileModes[1] == SkShader::kClamp_TileMode) { in make_image_shader()
169 if (tileModes[0] == SkShader::kClamp_TileMode) { in make_image_shader()
208 if (tileModes[1] == SkShader::kClamp_TileMode) { in make_image_shader()
273 {SkShader::kClamp_TileMode, SkShader::kClamp_TileMode}, in make_fallback_shader()
347 {SkShader::kClamp_TileMode, SkShader::kClamp_TileMode}, in SkPDFMakeShader()
/external/skqp/src/pdf/
DSkPDFShader.cpp67 if (tileModes[0] != SkShader::kClamp_TileMode || in make_image_shader()
68 tileModes[1] != SkShader::kClamp_TileMode) { in make_image_shader()
122 if (tileModes[0] == SkShader::kClamp_TileMode || in make_image_shader()
123 tileModes[1] == SkShader::kClamp_TileMode) { in make_image_shader()
134 if (tileModes[0] == SkShader::kClamp_TileMode && in make_image_shader()
135 tileModes[1] == SkShader::kClamp_TileMode) { in make_image_shader()
169 if (tileModes[0] == SkShader::kClamp_TileMode) { in make_image_shader()
208 if (tileModes[1] == SkShader::kClamp_TileMode) { in make_image_shader()
273 {SkShader::kClamp_TileMode, SkShader::kClamp_TileMode}, in make_fallback_shader()
347 {SkShader::kClamp_TileMode, SkShader::kClamp_TileMode}, in SkPDFMakeShader()
/external/skia/gm/
Dbadpaint.cpp35 fPaints.back().setShader(SkShader::MakeBitmapShader(emptyBmp, SkShader::kClamp_TileMode, in onOnceBeforeDraw()
36 SkShader::kClamp_TileMode)); in onOnceBeforeDraw()
40 fPaints.back().setShader(SkShader::MakeBitmapShader(blueBmp, SkShader::kClamp_TileMode, in onOnceBeforeDraw()
41 SkShader::kClamp_TileMode, &badMatrix)); in onOnceBeforeDraw()
Dgiantbitmap.cpp76 case SkShader::kClamp_TileMode: in onShortName()
123 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false); )
126 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); )
130 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); )
133 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); )
Dlightingshader2.cpp84 fOpaqueDiffuse = SkShader::MakeBitmapShader(opaqueDiffuseMap, SkShader::kClamp_TileMode, in onOnceBeforeDraw()
85 SkShader::kClamp_TileMode, &matrix); in onOnceBeforeDraw()
93 SkShader::kClamp_TileMode, in onOnceBeforeDraw()
94 SkShader::kClamp_TileMode, &matrix); in onOnceBeforeDraw()
97 fNormalMapShader = SkShader::MakeBitmapShader(normalMap, SkShader::kClamp_TileMode, in onOnceBeforeDraw()
98 SkShader::kClamp_TileMode, &matrix); in onOnceBeforeDraw()
/external/skqp/gm/
Dbadpaint.cpp35 fPaints.back().setShader(SkShader::MakeBitmapShader(emptyBmp, SkShader::kClamp_TileMode, in onOnceBeforeDraw()
36 SkShader::kClamp_TileMode)); in onOnceBeforeDraw()
40 fPaints.back().setShader(SkShader::MakeBitmapShader(blueBmp, SkShader::kClamp_TileMode, in onOnceBeforeDraw()
41 SkShader::kClamp_TileMode, &badMatrix)); in onOnceBeforeDraw()
Dgiantbitmap.cpp76 case SkShader::kClamp_TileMode: in onShortName()
123 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false); )
126 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); )
130 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); )
133 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); )
Dlightingshader2.cpp84 fOpaqueDiffuse = SkShader::MakeBitmapShader(opaqueDiffuseMap, SkShader::kClamp_TileMode, in onOnceBeforeDraw()
85 SkShader::kClamp_TileMode, &matrix); in onOnceBeforeDraw()
93 SkShader::kClamp_TileMode, in onOnceBeforeDraw()
94 SkShader::kClamp_TileMode, &matrix); in onOnceBeforeDraw()
97 fNormalMapShader = SkShader::MakeBitmapShader(normalMap, SkShader::kClamp_TileMode, in onOnceBeforeDraw()
98 SkShader::kClamp_TileMode, &matrix); in onOnceBeforeDraw()
Dmatrixconvolution.cpp42 pts, fColors, pos, 2, SkShader::kClamp_TileMode)); in makeBitmap()
95 this->draw(canvas, x, 10, kernelOffset, MCIF::kClamp_TileMode, true, &rect); in onDraw()
102 this->draw(canvas, 310, 10, kernelOffset, MCIF::kClamp_TileMode, true, &smallRect); in onDraw()
106 this->draw(canvas, 410, 10, kernelOffset, MCIF::kClamp_TileMode, false, &rect); in onDraw()
/external/skia/samplecode/
DSampleShaders.cpp30 auto shaderA = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode); in make_bitmapfade()
33 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in make_bitmapfade()
53 … auto shaderA = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode); in ShaderView()
59 … auto shaderB = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode); in ShaderView()
DSampleLighting.cpp42 SkShader::kClamp_TileMode, in LightingView()
43 SkShader::kClamp_TileMode, in LightingView()
52 SkShader::kClamp_TileMode, in LightingView()
53 SkShader::kClamp_TileMode, in LightingView()
/external/skqp/samplecode/
DSampleShaders.cpp30 auto shaderA = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode); in make_bitmapfade()
33 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in make_bitmapfade()
53 … auto shaderA = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode); in ShaderView()
59 … auto shaderB = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode); in ShaderView()
DSampleLighting.cpp42 SkShader::kClamp_TileMode, in LightingView()
43 SkShader::kClamp_TileMode, in LightingView()
52 SkShader::kClamp_TileMode, in LightingView()
53 SkShader::kClamp_TileMode, in LightingView()
/external/skqp/docs/
DSkBlendMode_Reference.bmh246 colors, nullptr, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode));
314 SkShader::kClamp_TileMode));
320 SkShader::kClamp_TileMode));
338 SkShader::kClamp_TileMode));
344 SkShader::kClamp_TileMode));
362 SkShader::kClamp_TileMode));
368 SkShader::kClamp_TileMode));
387 SkShader::kClamp_TileMode));
393 SkShader::kClamp_TileMode));
412 SkShader::kClamp_TileMode));
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/external/skia/docs/
DSkBlendMode_Reference.bmh246 colors, nullptr, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode));
314 SkShader::kClamp_TileMode));
320 SkShader::kClamp_TileMode));
338 SkShader::kClamp_TileMode));
344 SkShader::kClamp_TileMode));
362 SkShader::kClamp_TileMode));
368 SkShader::kClamp_TileMode));
387 SkShader::kClamp_TileMode));
393 SkShader::kClamp_TileMode));
412 SkShader::kClamp_TileMode));
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