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1 /*
2  *  Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 // Note: the class cannot be used for reading and writing at the same time.
12 #ifndef WEBRTC_MODULES_MEDIA_FILE_MEDIA_FILE_UTILITY_H_
13 #define WEBRTC_MODULES_MEDIA_FILE_MEDIA_FILE_UTILITY_H_
14 
15 #include <stdio.h>
16 
17 #include "webrtc/common_types.h"
18 #include "webrtc/modules/media_file/media_file_defines.h"
19 
20 namespace webrtc {
21 class InStream;
22 class OutStream;
23 
24 class ModuleFileUtility
25 {
26 public:
27 
28     ModuleFileUtility(const int32_t id);
29     ~ModuleFileUtility();
30 
31     // Prepare for playing audio from stream.
32     // startPointMs and stopPointMs, unless zero, specify what part of the file
33     // should be read. From startPointMs ms to stopPointMs ms.
34     int32_t InitWavReading(InStream& stream,
35                            const uint32_t startPointMs = 0,
36                            const uint32_t stopPointMs = 0);
37 
38     // Put 10-60ms of audio data from stream into the audioBuffer depending on
39     // codec frame size. dataLengthInBytes indicates the size of audioBuffer.
40     // The return value is the number of bytes written to audioBuffer.
41     // Note: This API only play mono audio but can be used on file containing
42     // audio with more channels (in which case the audio will be converted to
43     // mono).
44     int32_t ReadWavDataAsMono(InStream& stream, int8_t* audioBuffer,
45                               const size_t dataLengthInBytes);
46 
47     // Put 10-60ms, depending on codec frame size, of audio data from file into
48     // audioBufferLeft and audioBufferRight. The buffers contain the left and
49     // right channel of played out stereo audio.
50     // dataLengthInBytes  indicates the size of both audioBufferLeft and
51     // audioBufferRight.
52     // The return value is the number of bytes read for each buffer.
53     // Note: This API can only be successfully called for WAV files with stereo
54     // audio.
55     int32_t ReadWavDataAsStereo(InStream& wav,
56                                 int8_t* audioBufferLeft,
57                                 int8_t* audioBufferRight,
58                                 const size_t bufferLength);
59 
60     // Prepare for recording audio to stream.
61     // codecInst specifies the encoding of the audio data.
62     // Note: codecInst.channels should be set to 2 for stereo (and 1 for
63     // mono). Stereo is only supported for WAV files.
64     int32_t InitWavWriting(OutStream& stream, const CodecInst& codecInst);
65 
66     // Write one audio frame, i.e. the bufferLength first bytes of audioBuffer,
67     // to file. The audio frame size is determined by the codecInst.pacsize
68     // parameter of the last sucessfull StartRecordingAudioFile(..) call.
69     // The return value is the number of bytes written to audioBuffer.
70     int32_t WriteWavData(OutStream& stream,
71                          const int8_t* audioBuffer,
72                          const size_t bufferLength);
73 
74     // Finalizes the WAV header so that it is correct if nothing more will be
75     // written to stream.
76     // Note: this API must be called before closing stream to ensure that the
77     //       WAVE header is updated with the file size. Don't call this API
78     //       if more samples are to be written to stream.
79     int32_t UpdateWavHeader(OutStream& stream);
80 
81     // Prepare for playing audio from stream.
82     // startPointMs and stopPointMs, unless zero, specify what part of the file
83     // should be read. From startPointMs ms to stopPointMs ms.
84     // freqInHz is the PCM sampling frequency.
85     // NOTE, allowed frequencies are 8000, 16000 and 32000 (Hz)
86     int32_t InitPCMReading(InStream& stream,
87                            const uint32_t startPointMs = 0,
88                            const uint32_t stopPointMs = 0,
89                            const uint32_t freqInHz = 16000);
90 
91     // Put 10-60ms of audio data from stream into the audioBuffer depending on
92     // codec frame size. dataLengthInBytes indicates the size of audioBuffer.
93     // The return value is the number of bytes written to audioBuffer.
94     int32_t ReadPCMData(InStream& stream, int8_t* audioBuffer,
95                         const size_t dataLengthInBytes);
96 
97     // Prepare for recording audio to stream.
98     // freqInHz is the PCM sampling frequency.
99     // NOTE, allowed frequencies are 8000, 16000 and 32000 (Hz)
100     int32_t InitPCMWriting(OutStream& stream, const uint32_t freqInHz = 16000);
101 
102     // Write one 10ms audio frame, i.e. the bufferLength first bytes of
103     // audioBuffer, to file. The audio frame size is determined by the freqInHz
104     // parameter of the last sucessfull InitPCMWriting(..) call.
105     // The return value is the number of bytes written to audioBuffer.
106     int32_t WritePCMData(OutStream& stream,
107                          const int8_t* audioBuffer,
108                          size_t bufferLength);
109 
110     // Prepare for playing audio from stream.
111     // startPointMs and stopPointMs, unless zero, specify what part of the file
112     // should be read. From startPointMs ms to stopPointMs ms.
113     int32_t InitCompressedReading(InStream& stream,
114                                   const uint32_t startPointMs = 0,
115                                   const uint32_t stopPointMs = 0);
116 
117     // Put 10-60ms of audio data from stream into the audioBuffer depending on
118     // codec frame size. dataLengthInBytes indicates the size of audioBuffer.
119     // The return value is the number of bytes written to audioBuffer.
120     int32_t ReadCompressedData(InStream& stream,
121                                int8_t* audioBuffer,
122                                const size_t dataLengthInBytes);
123 
124     // Prepare for recording audio to stream.
125     // codecInst specifies the encoding of the audio data.
126     int32_t InitCompressedWriting(OutStream& stream,
127                                   const CodecInst& codecInst);
128 
129     // Write one audio frame, i.e. the bufferLength first bytes of audioBuffer,
130     // to file. The audio frame size is determined by the codecInst.pacsize
131     // parameter of the last sucessfull InitCompressedWriting(..) call.
132     // The return value is the number of bytes written to stream.
133     // Note: bufferLength must be exactly one frame.
134     int32_t WriteCompressedData(OutStream& stream,
135                                 const int8_t* audioBuffer,
136                                 const size_t bufferLength);
137 
138     // Prepare for playing audio from stream.
139     // codecInst specifies the encoding of the audio data.
140     int32_t InitPreEncodedReading(InStream& stream,
141                                   const CodecInst& codecInst);
142 
143     // Put 10-60ms of audio data from stream into the audioBuffer depending on
144     // codec frame size. dataLengthInBytes indicates the size of audioBuffer.
145     // The return value is the number of bytes written to audioBuffer.
146     int32_t ReadPreEncodedData(InStream& stream,
147                                int8_t* audioBuffer,
148                                const size_t dataLengthInBytes);
149 
150     // Prepare for recording audio to stream.
151     // codecInst specifies the encoding of the audio data.
152     int32_t InitPreEncodedWriting(OutStream& stream,
153                                   const CodecInst& codecInst);
154 
155     // Write one audio frame, i.e. the bufferLength first bytes of audioBuffer,
156     // to stream. The audio frame size is determined by the codecInst.pacsize
157     // parameter of the last sucessfull InitPreEncodedWriting(..) call.
158    // The return value is the number of bytes written to stream.
159     // Note: bufferLength must be exactly one frame.
160     int32_t WritePreEncodedData(OutStream& stream,
161                                 const int8_t* inData,
162                                 const size_t dataLengthInBytes);
163 
164     // Set durationMs to the size of the file (in ms) specified by fileName.
165     // freqInHz specifies the sampling frequency of the file.
166     int32_t FileDurationMs(const char* fileName,
167                            const FileFormats fileFormat,
168                            const uint32_t freqInHz = 16000);
169 
170     // Return the number of ms that have been played so far.
171     uint32_t PlayoutPositionMs();
172 
173     // Update codecInst according to the current audio codec being used for
174     // reading or writing.
175     int32_t codec_info(CodecInst& codecInst);
176 
177 private:
178     // Biggest WAV frame supported is 10 ms at 48kHz of 2 channel, 16 bit audio.
179     static const size_t WAV_MAX_BUFFER_SIZE = 480 * 2 * 2;
180 
181 
182     int32_t InitWavCodec(uint32_t samplesPerSec,
183                          size_t channels,
184                          uint32_t bitsPerSample,
185                          uint32_t formatTag);
186 
187     // Parse the WAV header in stream.
188     int32_t ReadWavHeader(InStream& stream);
189 
190     // Update the WAV header. freqInHz, bytesPerSample, channels, format,
191     // lengthInBytes specify characterists of the audio data.
192     // freqInHz is the sampling frequency. bytesPerSample is the sample size in
193     // bytes. channels is the number of channels, e.g. 1 is mono and 2 is
194     // stereo. format is the encode format (e.g. PCMU, PCMA, PCM etc).
195     // lengthInBytes is the number of bytes the audio samples are using up.
196     int32_t WriteWavHeader(OutStream& stream,
197                            uint32_t freqInHz,
198                            size_t bytesPerSample,
199                            size_t channels,
200                            uint32_t format,
201                            size_t lengthInBytes);
202 
203     // Put dataLengthInBytes of audio data from stream into the audioBuffer.
204     // The return value is the number of bytes written to audioBuffer.
205     int32_t ReadWavData(InStream& stream, uint8_t* audioBuffer,
206                         size_t dataLengthInBytes);
207 
208     // Update the current audio codec being used for reading or writing
209     // according to codecInst.
210     int32_t set_codec_info(const CodecInst& codecInst);
211 
212     struct WAVE_FMTINFO_header
213     {
214         int16_t formatTag;
215         int16_t nChannels;
216         int32_t nSamplesPerSec;
217         int32_t nAvgBytesPerSec;
218         int16_t nBlockAlign;
219         int16_t nBitsPerSample;
220     };
221     // Identifiers for preencoded files.
222     enum MediaFileUtility_CodecType
223     {
224         kCodecNoCodec  = 0,
225         kCodecIsac,
226         kCodecIsacSwb,
227         kCodecIsacLc,
228         kCodecL16_8Khz,
229         kCodecL16_16kHz,
230         kCodecL16_32Khz,
231         kCodecPcmu,
232         kCodecPcma,
233         kCodecIlbc20Ms,
234         kCodecIlbc30Ms,
235         kCodecG722,
236         kCodecG722_1_32Kbps,
237         kCodecG722_1_24Kbps,
238         kCodecG722_1_16Kbps,
239         kCodecG722_1c_48,
240         kCodecG722_1c_32,
241         kCodecG722_1c_24,
242         kCodecAmr,
243         kCodecAmrWb,
244         kCodecG729,
245         kCodecG729_1,
246         kCodecG726_40,
247         kCodecG726_32,
248         kCodecG726_24,
249         kCodecG726_16,
250         kCodecSpeex8Khz,
251         kCodecSpeex16Khz
252     };
253 
254     // TODO (hellner): why store multiple formats. Just store either codec_info_
255     //                 or _wavFormatObj and supply conversion functions.
256     WAVE_FMTINFO_header _wavFormatObj;
257     size_t _dataSize;      // Chunk size if reading a WAV file
258     // Number of bytes to read. I.e. frame size in bytes. May be multiple
259     // chunks if reading WAV.
260     size_t _readSizeBytes;
261 
262     int32_t _id;
263 
264     uint32_t _stopPointInMs;
265     uint32_t _startPointInMs;
266     uint32_t _playoutPositionMs;
267     size_t _bytesWritten;
268 
269     CodecInst codec_info_;
270     MediaFileUtility_CodecType _codecId;
271 
272     // The amount of bytes, on average, used for one audio sample.
273     size_t _bytesPerSample;
274     size_t _readPos;
275 
276     // Only reading or writing can be enabled, not both.
277     bool _reading;
278     bool _writing;
279 
280     // Scratch buffer used for turning stereo audio to mono.
281     uint8_t _tempData[WAV_MAX_BUFFER_SIZE];
282 };
283 }  // namespace webrtc
284 #endif // WEBRTC_MODULES_MEDIA_FILE_MEDIA_FILE_UTILITY_H_
285