Searched refs:kMaxBitmapArea (Results 1 – 2 of 2) sorted by relevance
287 static const SkScalar kMaxBitmapArea = 1024 * 1024; in make_fallback_shader() local290 if (bitmapArea > kMaxBitmapArea) { in make_fallback_shader()291 rasterScale *= SkScalarSqrt(kMaxBitmapArea / bitmapArea); in make_fallback_shader()