Searched refs:kScoreKey (Results 1 – 1 of 1) sorted by relevance
26 static constexpr const char* kScoreKey = "score"; variable94 lua_setfield(env->state(), /*idx=*/-2, kScoreKey); in PushAnnotation()204 } else if (key.Equals(kScoreKey)) { in ReadClassificationResult()267 lua_setfield(env->state(), /*idx=*/-2, kScoreKey); in PushAction()287 } else if (key.Equals(kScoreKey)) { in ReadAction()