Searched refs:kSerializedEntity (Results 1 – 1 of 1) sorted by relevance
36 static constexpr const char* kSerializedEntity = "serialized_entity"; variable96 lua_setfield(env->state(), /*idx=*/-2, kSerializedEntity); in PushAnnotation()214 } else if (key.Equals(kSerializedEntity)) { in ReadClassificationResult()