Searched refs:kVUID_Core_Shader_ExceedDeviceLimit (Results 1 – 2 of 2) sorted by relevance
/external/vulkan-validation-layers/layers/ |
D | core_validation_error_enums.h | 170 static const char DECORATE_UNUSED *kVUID_Core_Shader_ExceedDeviceLimit = "UNASSIGNED-CoreValidation… variable
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D | shader_validation.cpp | 1735 … HandleToUint64(pipeline->pipeline), kVUID_Core_Shader_ExceedDeviceLimit, in ValidateShaderStageInputOutputLimits() 1746 … HandleToUint64(pipeline->pipeline), kVUID_Core_Shader_ExceedDeviceLimit, in ValidateShaderStageInputOutputLimits() 1755 … HandleToUint64(pipeline->pipeline), kVUID_Core_Shader_ExceedDeviceLimit, in ValidateShaderStageInputOutputLimits() 1767 … HandleToUint64(pipeline->pipeline), kVUID_Core_Shader_ExceedDeviceLimit, in ValidateShaderStageInputOutputLimits() 1776 … HandleToUint64(pipeline->pipeline), kVUID_Core_Shader_ExceedDeviceLimit, in ValidateShaderStageInputOutputLimits() 1788 … HandleToUint64(pipeline->pipeline), kVUID_Core_Shader_ExceedDeviceLimit, in ValidateShaderStageInputOutputLimits() 1796 … HandleToUint64(pipeline->pipeline), kVUID_Core_Shader_ExceedDeviceLimit, in ValidateShaderStageInputOutputLimits() 1807 … HandleToUint64(pipeline->pipeline), kVUID_Core_Shader_ExceedDeviceLimit, in ValidateShaderStageInputOutputLimits()
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