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Searched refs:kVUID_Core_Shader_ExceedDeviceLimit (Results 1 – 2 of 2) sorted by relevance

/external/vulkan-validation-layers/layers/
Dcore_validation_error_enums.h170 static const char DECORATE_UNUSED *kVUID_Core_Shader_ExceedDeviceLimit = "UNASSIGNED-CoreValidation… variable
Dshader_validation.cpp1735 … HandleToUint64(pipeline->pipeline), kVUID_Core_Shader_ExceedDeviceLimit, in ValidateShaderStageInputOutputLimits()
1746 … HandleToUint64(pipeline->pipeline), kVUID_Core_Shader_ExceedDeviceLimit, in ValidateShaderStageInputOutputLimits()
1755 … HandleToUint64(pipeline->pipeline), kVUID_Core_Shader_ExceedDeviceLimit, in ValidateShaderStageInputOutputLimits()
1767 … HandleToUint64(pipeline->pipeline), kVUID_Core_Shader_ExceedDeviceLimit, in ValidateShaderStageInputOutputLimits()
1776 … HandleToUint64(pipeline->pipeline), kVUID_Core_Shader_ExceedDeviceLimit, in ValidateShaderStageInputOutputLimits()
1788 … HandleToUint64(pipeline->pipeline), kVUID_Core_Shader_ExceedDeviceLimit, in ValidateShaderStageInputOutputLimits()
1796 … HandleToUint64(pipeline->pipeline), kVUID_Core_Shader_ExceedDeviceLimit, in ValidateShaderStageInputOutputLimits()
1807 … HandleToUint64(pipeline->pipeline), kVUID_Core_Shader_ExceedDeviceLimit, in ValidateShaderStageInputOutputLimits()