Searched refs:kWindowsWaveAudio (Results 1 – 6 of 6) sorted by relevance
68 wantedLayer = AudioDeviceModule::kWindowsWaveAudio; in SetAudioDeviceLayer()110 case AudioDeviceModule::kWindowsWaveAudio: in GetAudioDeviceLayer()
28 kWindowsWaveAudio = 1, enumerator
165 kId, AudioDeviceModule::kWindowsWaveAudio)) != NULL); in SetUpTestCase()182 kId, AudioDeviceModule::kWindowsWaveAudio)) != NULL); in SetUpTestCase()189 kId, AudioDeviceModule::kWindowsWaveAudio)) == NULL); in SetUpTestCase()201 kId, AudioDeviceModule::kWindowsWaveAudio)) == NULL); in SetUpTestCase()218 kId, AudioDeviceModule::kWindowsWaveAudio)) == NULL); in SetUpTestCase()
751 if (audioLayer == AudioDeviceModule::kWindowsWaveAudio) in TestAudioLayerSelection()772 if (audioLayer == AudioDeviceModule::kWindowsWaveAudio) in TestAudioLayerSelection()848 AudioDeviceModule::kWindowsWaveAudio); in TestAudioLayerSelection()885 if (audioLayer == AudioDeviceModule::kWindowsWaveAudio) in TestAudioLayerSelection()
208 if ((audioLayer == kWindowsWaveAudio) in CreatePlatformSpecificObjects()239 _platformAudioLayer = kWindowsWaveAudio; // modify the state set at construction in CreatePlatformSpecificObjects()
191 audioLayer = AudioDeviceModule::kWindowsWaveAudio; in ActiveAudioLayer()