Searched refs:key_tex (Results 1 – 7 of 7) sorted by relevance
786 const struct brw_sampler_prog_key_data *key_tex, in brw_nir_apply_sampler_key() argument798 tex_options.saturate_s = key_tex->gl_clamp_mask[0]; in brw_nir_apply_sampler_key()799 tex_options.saturate_t = key_tex->gl_clamp_mask[1]; in brw_nir_apply_sampler_key()800 tex_options.saturate_r = key_tex->gl_clamp_mask[2]; in brw_nir_apply_sampler_key()805 if (key_tex->swizzles[s] == SWIZZLE_NOOP) in brw_nir_apply_sampler_key()810 tex_options.swizzles[s][c] = GET_SWZ(key_tex->swizzles[s], c); in brw_nir_apply_sampler_key()816 tex_options.lower_y_uv_external = key_tex->y_uv_image_mask; in brw_nir_apply_sampler_key()817 tex_options.lower_y_u_v_external = key_tex->y_u_v_image_mask; in brw_nir_apply_sampler_key()818 tex_options.lower_yx_xuxv_external = key_tex->yx_xuxv_image_mask; in brw_nir_apply_sampler_key()819 tex_options.lower_xy_uxvx_external = key_tex->xy_uxvx_image_mask; in brw_nir_apply_sampler_key()
854 key_tex = &((const brw_wm_prog_key *) key)->tex; in init()857 key_tex = &((const brw_vs_prog_key *) key)->tex; in init()860 key_tex = &((const brw_tcs_prog_key *) key)->tex; in init()863 key_tex = &((const brw_tes_prog_key *) key)->tex; in init()866 key_tex = &((const brw_gs_prog_key *) key)->tex; in init()869 key_tex = &((const brw_cs_prog_key*) key)->tex; in init()
1099 emit_gen6_gather_wa(key_tex->gen6_gather_wa[surface], inst->dst); in emit_texture()1856 const struct brw_sampler_prog_key_data *key_tex, in vec4_visitor() argument1863 key_tex(key_tex), in vec4_visitor()
96 const struct brw_sampler_prog_key_data * const key_tex; variable
288 const struct brw_sampler_prog_key_data *key_tex; variable
4687 key_tex->compressed_multisample_layout_mask & (1 << texture)) { in nir_emit_texture()4719 if ((key_tex->msaa_16 & (1 << sampler))) in nir_emit_texture()4751 } else if ((key_tex->msaa_16 & (1 << sampler))) { in nir_emit_texture()4768 key_tex->gather_channel_quirk_mask & (1 << texture)) { in nir_emit_texture()4799 emit_gen6_gather_wa(key_tex->gen6_gather_wa[texture], dst); in nir_emit_texture()
2191 key_tex->compressed_multisample_layout_mask & (1 << texture)) { in nir_emit_texture()2201 (key_tex->gather_channel_quirk_mask & (1 << texture))) { in nir_emit_texture()