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Searched refs:layoutPassthrough (Results 1 – 3 of 3) sorted by relevance

/external/deqp-deps/glslang/glslang/Include/
DTypes.h726 layoutPassthrough = false; in clearLayout()
825 bool layoutPassthrough; variable
1819 if (qualifier.layoutPassthrough) in getCompleteString()
/external/deqp-deps/glslang/glslang/MachineIndependent/
DParseHelper.cpp559 && !type.getQualifier().layoutPassthrough in ioArrayCheck()
4113 if (currentBlockQualifier.layoutPassthrough) { in redeclareBuiltinBlock()
4114 type.getQualifier().layoutPassthrough = currentBlockQualifier.layoutPassthrough; in redeclareBuiltinBlock()
4747 publicType.qualifier.layoutPassthrough = true; in setLayoutQualifier()
5268 if (src.layoutPassthrough) in mergeObjectLayoutQualifiers()
5269 dst.layoutPassthrough = true; in mergeObjectLayoutQualifiers()
/external/deqp-deps/glslang/SPIRV/
DGlslangToSpv.cpp3358 if (glslangMember.getQualifier().layoutPassthrough) { in decorateStructType()
7339 if (symbol->getQualifier().layoutPassthrough) {