Searched refs:layout_token (Results 1 – 1 of 1) sorted by relevance
3715 static const glw::GLchar* layout_token = "STAGE_SPECIFIC_LAYOUT"; in prepareBoilerplateShader() local3720 Utils::replaceToken(layout_token, search_position, stage_specific_layout, string); in prepareBoilerplateShader()4034 static const glw::GLchar* layout_token = "STAGE_SPECIFIC_LAYOUT"; in prepareTestShader() local4042 Utils::replaceToken(layout_token, search_position, stage_specific_layout, string); in prepareTestShader()