Searched refs:leftHandPosition (Results 1 – 1 of 1) sorted by relevance
1607 float leftHandPosition = -1.0f; in makeTessellationEvaluationFrameBufferTest() local1611 data[ndx][0] = leftHandPosition; in makeTessellationEvaluationFrameBufferTest()1612 leftHandPosition += pixelSize; in makeTessellationEvaluationFrameBufferTest()1613 data[ndx+1][0] = leftHandPosition; in makeTessellationEvaluationFrameBufferTest()1820 float leftHandPosition = -1.0f; in makeGeometryFrameBufferTest() local1824 data[ndx][0] = leftHandPosition + pixelSize / 2.0f; in makeGeometryFrameBufferTest()1825 leftHandPosition += pixelSize; in makeGeometryFrameBufferTest()2341 float leftHandPosition = -1.0f; in makeVertexFrameBufferTest() local2345 data[ndx][0] = leftHandPosition + pixelSize / 2.0f; in makeVertexFrameBufferTest()2346 leftHandPosition += pixelSize; in makeVertexFrameBufferTest()