Searched refs:left_bytes (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/gallium/drivers/virgl/ |
D | virgl_encode.c | 251 uint32_t left_bytes, base_hdr_size, strm_hdr_size, thispass; in virgl_encode_shader_state() local 276 left_bytes = shader_len; in virgl_encode_shader_state() 282 while (left_bytes) { in virgl_encode_shader_state() 290 length = MIN2(thispass, left_bytes); in virgl_encode_shader_state() 306 left_bytes -= length; in virgl_encode_shader_state() 500 uint32_t length, thispass, left_bytes; in virgl_encoder_inline_write() local 511 left_bytes = size; in virgl_encoder_inline_write() 512 while (left_bytes) { in virgl_encoder_inline_write() 518 length = MIN2(thispass, left_bytes); in virgl_encoder_inline_write() 524 left_bytes -= length; in virgl_encoder_inline_write()
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/external/virglrenderer/tests/ |
D | testvirgl_encode.c | 243 uint32_t left_bytes, base_hdr_size, strm_hdr_size, thispass; in virgl_encode_shader_state() local 265 left_bytes = shader_len; in virgl_encode_shader_state() 271 while (left_bytes) { in virgl_encode_shader_state() 279 length = MIN2(thispass, left_bytes); in virgl_encode_shader_state() 295 left_bytes -= length; in virgl_encode_shader_state() 497 uint32_t length, thispass, left_bytes; in virgl_encoder_inline_write() local 543 left_bytes = box->width * elsize; in virgl_encoder_inline_write() 544 while (left_bytes) { in virgl_encoder_inline_write() 550 length = MIN2(thispass, left_bytes); in virgl_encoder_inline_write() 555 left_bytes -= length; in virgl_encoder_inline_write()
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