Searched refs:length_in (Results 1 – 2 of 2) sorted by relevance
139 const GLint *length_in, GLint *length_out) in measure_ShaderSource_strings() argument145 if (length_in == NULL || length_in[i] < 0) { in measure_ShaderSource_strings()149 length_out[i] = length_in[i]; in measure_ShaderSource_strings()
87 jint length_in,