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Searched refs:length_tmp (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dmarshal.c168 GLint *length_tmp = malloc(length_size); in _mesa_marshal_ShaderSource() local
170 measure_ShaderSource_strings(count, string, length, length_tmp); in _mesa_marshal_ShaderSource()
183 memcpy(cmd_length, length_tmp, length_size); in _mesa_marshal_ShaderSource()
192 (shader, count, string, length_tmp)); in _mesa_marshal_ShaderSource()
194 free(length_tmp); in _mesa_marshal_ShaderSource()