Searched refs:lequal (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/compiler/glsl/ |
D | builtin_int64.h | 127 ir_expression *const r001E = lequal(r0018, r001D); in udivmod64() 129 ir_expression *const r0020 = lequal(r001F, swizzle_y(r000C)); in udivmod64() 157 ir_expression *const r0025 = lequal(swizzle_x(r000D), swizzle_y(r000C)); in udivmod64() 211 ir_expression *const r002C = lequal(r0010, r002B); in udivmod64() 213 ir_expression *const r002E = lequal(r002D, r000F); in udivmod64() 241 ir_expression *const r0033 = lequal(r0026, r000F); in udivmod64() 341 ir_expression *const r0048 = lequal(r0042, r0047); in udiv64() 343 ir_expression *const r004A = lequal(r0049, swizzle_y(r0037)); in udiv64() 371 ir_expression *const r004F = lequal(swizzle_x(r0036), swizzle_y(r0037)); in udiv64() 425 ir_expression *const r0056 = lequal(r003A, r0055); in udiv64() [all …]
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D | lower_blend_equation_advanced.cpp | 63 return csel(lequal(dst, imm3(0.5f)), rule_1, rule_2); in blend_overlay() 90 return csel(lequal(dst, imm3(0)), imm3(0), in blend_colordodge() 106 csel(lequal(src, imm3(0)), imm3(0), in blend_colorburn() 121 return csel(lequal(src, imm3(0.5f)), rule_1, rule_2); in blend_hardlight() 148 ir_rvalue *factor = csel(lequal(src, imm3(0.5f)), factor_1, in blend_softlight() 149 csel(lequal(dst, imm3(0.25f)), in blend_softlight()
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D | ir_builder.h | 162 ir_expression *lequal(operand a, operand b);
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D | ir_builder.cpp | 378 lequal(operand a, operand b) in lequal() function
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D | lower_instructions.cpp | 488 lequal(min2(resulting_biased_exp, in ldexp_to_arith()
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