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Searched refs:levelAccesses (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fCopyImageTests.cpp1276 vector<tcu::PixelBufferAccess>& levelAccesses, in decompressTexture() argument
1300 levelAccesses.resize(getLevelCount(info)); in decompressTexture()
1306 tcu::PixelBufferAccess& levelAccess = levelAccesses[level]; in decompressTexture()
1325 vector<tcu::PixelBufferAccess> levelAccesses; in renderTexture2D() local
1327 decompressTexture(levelDatas, levelAccesses, renderContext, info, data); in renderTexture2D()
1330 const tcu::Texture2DView refTexture((int)levelAccesses.size(), &(levelAccesses[0])); in renderTexture2D()
1337 const vector<tcu::ConstPixelBufferAccess> levelAccesses = getLevelAccesses(data, info); in renderTexture2D() local
1338 const tcu::Texture2DView refTexture ((int)levelAccesses.size(), &(levelAccesses[0])); in renderTexture2D()
1397 vector<tcu::PixelBufferAccess> levelAccesses; in renderTexture3D() local
1399 decompressTexture(levelDatas, levelAccesses, renderContext, info, data); in renderTexture3D()
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