Searched refs:levelAccesses (Results 1 – 1 of 1) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fCopyImageTests.cpp | 1276 vector<tcu::PixelBufferAccess>& levelAccesses, in decompressTexture() argument 1300 levelAccesses.resize(getLevelCount(info)); in decompressTexture() 1306 tcu::PixelBufferAccess& levelAccess = levelAccesses[level]; in decompressTexture() 1325 vector<tcu::PixelBufferAccess> levelAccesses; in renderTexture2D() local 1327 decompressTexture(levelDatas, levelAccesses, renderContext, info, data); in renderTexture2D() 1330 const tcu::Texture2DView refTexture((int)levelAccesses.size(), &(levelAccesses[0])); in renderTexture2D() 1337 const vector<tcu::ConstPixelBufferAccess> levelAccesses = getLevelAccesses(data, info); in renderTexture2D() local 1338 const tcu::Texture2DView refTexture ((int)levelAccesses.size(), &(levelAccesses[0])); in renderTexture2D() 1397 vector<tcu::PixelBufferAccess> levelAccesses; in renderTexture3D() local 1399 decompressTexture(levelDatas, levelAccesses, renderContext, info, data); in renderTexture3D() [all …]
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