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Searched refs:levelHeight (Results 1 – 7 of 7) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DLevelBuilder.java47 public GameObject buildBackground(int backgroundImage, int levelWidth, int levelHeight) { in buildBackground() argument
105 …l float scrollSpeedY = Math.min((float)(height - params.gameHeight) / (levelHeight - params.gameHe… in buildBackground()
/external/mesa3d/src/mesa/main/
Dtextureview.c311 GLint level, levelWidth = width, levelHeight = height, levelDepth = depth; in initialize_texture_fields() local
331 levelWidth, levelHeight, levelDepth, in initialize_texture_fields()
337 levelWidth, levelHeight, levelDepth, in initialize_texture_fields()
338 &levelWidth, &levelHeight, &levelDepth); in initialize_texture_fields()
Dtexstorage.c148 GLint level, levelWidth = width, levelHeight = height, levelDepth = depth; in initialize_texture_fields() local
163 levelWidth, levelHeight, levelDepth, in initialize_texture_fields()
168 levelWidth, levelHeight, levelDepth, in initialize_texture_fields()
169 &levelWidth, &levelHeight, &levelDepth); in initialize_texture_fields()
/external/deqp/modules/gles31/functional/
Des31fStencilTexturingTests.cpp951 const int levelHeight = height>>levelNdx; in iterate() local
955 TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), levelWidth, levelHeight); in iterate()
956 …vel (TextureFormat(TextureFormat::RGBA, TextureFormat::UNSIGNED_INT32), levelWidth, levelHeight); in iterate()
957 …OnlyLevel (TextureFormat(TextureFormat::S, TextureFormat::UNSIGNED_INT8), levelWidth, levelHeight); in iterate()
973 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, levelWidth, levelHeight); in iterate()
979 blitStencilToColor2D(renderCtx, *depthStencilTex, levelWidth, levelHeight); in iterate()
/external/deqp/modules/gles2/functional/
Des2fTextureMipmapTests.cpp860 const int levelHeight = de::max(1, m_height >> levelNdx); in iterate() local
861 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth, levelHeight, deStringHa… in iterate()
1007 const int levelHeight = de::max(1, m_size >> levelNdx); in iterate() local
1011 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth*3, levelHeight*2, deStrin… in iterate()
1016 gl.viewport(viewport.x, viewport.y, levelWidth, levelHeight); in iterate()
/external/deqp/modules/gles3/functional/
Des3fTextureMipmapTests.cpp890 const int levelHeight = de::max(1, m_height >> levelNdx); in iterate() local
891 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth, levelHeight, deStringHa… in iterate()
1036 const int levelHeight = de::max(1, m_size >> levelNdx); in iterate() local
1040 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth*3, levelHeight*2, deStrin… in iterate()
1045 gl.viewport(viewport.x, viewport.y, levelWidth, levelHeight); in iterate()
/external/deqp/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp1069 deInt32 levelHeight = de::max(height >> levelIndex, 1); in iterate() local
1072 tcu::CompressedTexture level(format, levelWidth, levelHeight, levelDepth); in iterate()