Searched refs:levelLayers (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineImageUtil.cpp | 939 const tcu::PixelBufferAccess levelLayers = m_texture.getLevel(level); in getLevel() local 940 const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getFormat().getPixelSize(); in getLevel() 943 …return tcu::PixelBufferAccess(levelLayers.getFormat(), levelLayers.getWidth(), 1, 1, (deUint8*)lev… in getLevel() 948 const tcu::ConstPixelBufferAccess levelLayers = m_texture.getLevel(level); in getLevel() local 949 const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getFormat().getPixelSize(); in getLevel() 952 …return tcu::ConstPixelBufferAccess(levelLayers.getFormat(), levelLayers.getWidth(), 1, 1, (deUint8… in getLevel() 1087 const tcu::PixelBufferAccess levelLayers = m_texture.getLevel(level); in getLevel() local 1088 …const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getHeight() * levelLayers.getF… in getLevel() 1091 …urn tcu::PixelBufferAccess(levelLayers.getFormat(), levelLayers.getWidth(), levelLayers.getHeight(… in getLevel() 1096 const tcu::ConstPixelBufferAccess levelLayers = m_texture.getLevel(level); in getLevel() local [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 1408 const tcu::ConstPixelBufferAccess& levelLayers = texture.getLevel(level); in useSampler() local 1409 …const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getHeight() * levelLayers.ge… in useSampler() 1414 …lBufferAccess layerData (levelLayers.getFormat(), levelLayers.getWidth(), levelLayers.getHeight(… in useSampler() 1473 const tcu::ConstPixelBufferAccess& levelLayers = texture.getLevel(level); in useSampler() local 1474 const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getFormat().getPixelSize(); in useSampler() 1479 …::ConstPixelBufferAccess layerData (levelLayers.getFormat(), levelLayers.getWidth(), 1, 1, (deUi… in useSampler() 1499 const tcu::ConstPixelBufferAccess& levelLayers = texture.getLevel(level); in useSampler() local 1500 …const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getHeight() * levelLayers.ge… in useSampler() 1505 …lBufferAccess layerData (levelLayers.getFormat(), levelLayers.getWidth(), levelLayers.getHeight(… in useSampler()
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