Home
last modified time | relevance | path

Searched refs:levelSystem (Results 1 – 9 of 9) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DHotSpotSystem.java121 LevelSystem level = sSystemRegistry.levelSystem; in getHitTileX()
131 LevelSystem level = sSystemRegistry.levelSystem; in getHitTileY()
144 LevelSystem level = sSystemRegistry.levelSystem; in getTileCenterWorldPositionX()
DGame.java120 BaseObject.sSystemRegistry.levelSystem = level; in bootstrap()
276 BaseObject.sSystemRegistry.levelSystem.reset(); in stopLevel()
313 LevelSystem levelSystem = BaseObject.sSystemRegistry.levelSystem; in restartLevel() local
314 levelSystem.incrementAttemptsCount(); in restartLevel()
315 levelSystem.spawnObjects(); in restartLevel()
327 BaseObject.sSystemRegistry.levelSystem.loadLevel(level, in goToLevel()
DCameraSystem.java191 final LevelSystem level = sSystemRegistry.levelSystem; in snapFocalPointToWorldBoundsX()
215 final LevelSystem level = sSystemRegistry.levelSystem; in snapFocalPointToWorldBoundsY()
DObjectRegistry.java51 public LevelSystem levelSystem; field in ObjectRegistry
DNPCComponent.java268 LevelSystem level = sSystemRegistry.levelSystem; in executeCommand()
298 LevelSystem level = sSystemRegistry.levelSystem; in executeCommand()
DHitReactionComponent.java156 LevelSystem level = sSystemRegistry.levelSystem; in receivedHit()
DBackgroundCollisionComponent.java186 LevelSystem level = sSystemRegistry.levelSystem; in update()
DHudSystem.java464 LevelSystem level = sSystemRegistry.levelSystem; in update()
DGameObjectFactory.java953 LevelSystem level = sSystemRegistry.levelSystem;
4505 LevelSystem level = sSystemRegistry.levelSystem;