Searched refs:level_name (Results 1 – 17 of 17) sorted by relevance
18 level_name[Level1] = "Base";19 level_name[Level2] = "Super";26 level_name[Level1] = "Base";27 level_name[Level2] = "Control";34 level_name[Level1] = "Base";35 level_name[Level2] = "LControl";42 level_name[Level1] = "Base";43 level_name[Level2] = "RControl";50 level_name[Level1] = "Base";51 level_name[Level2] = "Alt";[all …]
18 level_name[Level1] = "Base";19 level_name[Level2] = "Shift";20 level_name[Level3] = "Alt Base";21 level_name[Level4] = "Shift Alt";22 level_name[Level5] = "X";23 level_name[Level6] = "X Shift";24 level_name[Level7] = "X Alt Base";25 level_name[Level8] = "X Shift Alt";46 level_name[Level1] = "Base";47 level_name[Level2] = "Shift";[all …]
14 level_name[Level1] = "Base";15 level_name[Level2] = "Shift";16 level_name[Level3] = "Alt Base";17 level_name[Level4] = "Shift Alt";29 level_name[Level1] = "Base";30 level_name[Level2] = "Shift";31 level_name[Level3] = "Alt Base";32 level_name[Level4] = "Shift Alt";46 level_name[Level1] = "Base";47 level_name[Level2] = "Shift";[all …]
8 level_name[Level1] = "Base";9 level_name[Level2] = "Number";19 level_name[Level2] = "Number";30 level_name[Level1] = "Base";31 level_name[Level2] = "Number";62 level_name[Level1] = "Base";63 level_name[Level2] = "NumLock";64 level_name[Level3] = "Shift+NumLock";65 level_name[Level4] = "Ctrl+Alt";
12 level_name[Level1]= "Any";18 level_name[Level1] = "Base";19 level_name[Level2] = "Shift";26 level_name[Level1] = "Base";27 level_name[Level2] = "Caps";
14 level_name[Level1] = "Base";15 level_name[Level2] = "Shift";16 level_name[Level3] = "Level3";
7 level_name[Level1] = "Base";8 level_name[Level2] = "Shift+Alt";
19 level_name[Level1]= "Any";24 level_name[Level1]= "Base";25 level_name[Level2]= "Shift";31 level_name[Level1]= "Base";32 level_name[Level2]= "Caps";38 level_name[Level1]= "Base";39 level_name[Level2]= "Number";44 level_name[Level1]= "Base";45 level_name[Level2]= "Shift+Alt";50 level_name[Level1]= "Base";[all …]
270 level_name[Level1]= "Any";275 level_name[Level1]= "Base";276 level_name[Level2]= "Shift";282 level_name[Level1]= "Base";283 level_name[Level2]= "Caps";288 level_name[Level1]= "Base";289 level_name[Level2]= "Shift+Alt";294 level_name[Level1]= "Base";295 level_name[Level2]= "Control";300 level_name[Level1]= "Base";[all …]
304 level_name[Level1]= "Any";309 level_name[Level1]= "Base";310 level_name[Level2]= "Shift";316 level_name[Level1]= "Base";317 level_name[Level2]= "Caps";323 level_name[Level1]= "Base";324 level_name[Level2]= "Number";329 level_name[Level1]= "Base";330 level_name[Level2]= "Shift+Alt";335 level_name[Level1]= "Base";[all …]
303 level_name[Level1]= "Any";308 level_name[Level1]= "Base";309 level_name[Level2]= "Shift";315 level_name[Level1]= "Base";316 level_name[Level2]= "Caps";322 level_name[Level1]= "Base";323 level_name[Level2]= "Number";328 level_name[Level1]= "Base";329 level_name[Level2]= "Shift+Alt";334 level_name[Level1]= "Base";[all …]
303 level_name[Level1]= "Any";308 level_name[Level1]= "Base";309 level_name[Level2]= "Shift";315 level_name[Level1]= "Base";316 level_name[Level2]= "Caps";321 level_name[Level1]= "Base";322 level_name[Level2]= "Shift+Alt";327 level_name[Level1]= "Base";328 level_name[Level2]= "Control";333 level_name[Level1]= "Base";[all …]
124 VALUE level_name) { in grpc_rb_compression_options_level_name_to_value_internal() argument125 Check_Type(level_name, T_SYMBOL); in grpc_rb_compression_options_level_name_to_value_internal()129 if (id_compress_level_none == SYM2ID(level_name)) { in grpc_rb_compression_options_level_name_to_value_internal()131 } else if (id_compress_level_low == SYM2ID(level_name)) { in grpc_rb_compression_options_level_name_to_value_internal()133 } else if (id_compress_level_medium == SYM2ID(level_name)) { in grpc_rb_compression_options_level_name_to_value_internal()135 } else if (id_compress_level_high == SYM2ID(level_name)) { in grpc_rb_compression_options_level_name_to_value_internal()
522 xkb_atom_t level_name; in SetLevelName() local530 if (!ExprResolveString(info->ctx, value, &level_name)) { in SetLevelName()538 return AddLevelName(info, type, level, level_name, true); in SetLevelName()
96 - level_name statements (mandatory for each level in the type):98 level_name[Level1] = "Base";