Searched refs:lightType (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles2/performance/ |
D | es2pShaderCompilationCases.cpp | 502 … avoidCache, bool addWhitespaceAndComments, bool isVertexCase, int numLights, LightType lightType); 668 … int caseID, InvalidityType invalidityType, bool isVertexCase, int numLights, LightType lightType); 757 static string lightVertexTemplate (int numLights, bool isVertexCase, LightType lightType) in lightVertexTemplate() argument 779 if (lightType == LIGHT_POINT) in lightVertexTemplate() 799 if (lightType == LIGHT_POINT) in lightVertexTemplate() 830 if (lightType == LIGHT_POINT) in lightVertexTemplate() 862 if (lightType == LIGHT_POINT) in lightVertexTemplate() 879 else if (lightType == LIGHT_DIRECTIONAL) in lightVertexTemplate() 903 static string lightFragmentTemplate (int numLights, bool isVertexCase, LightType lightType) in lightFragmentTemplate() argument 924 if (lightType == LIGHT_POINT) in lightFragmentTemplate() [all …]
|
/external/deqp/modules/gles3/performance/ |
D | es3pShaderCompilationCases.cpp | 502 … avoidCache, bool addWhitespaceAndComments, bool isVertexCase, int numLights, LightType lightType); 668 … int caseID, InvalidityType invalidityType, bool isVertexCase, int numLights, LightType lightType); 757 static string lightVertexTemplate (int numLights, bool isVertexCase, LightType lightType) in lightVertexTemplate() argument 780 if (lightType == LIGHT_POINT) in lightVertexTemplate() 800 if (lightType == LIGHT_POINT) in lightVertexTemplate() 831 if (lightType == LIGHT_POINT) in lightVertexTemplate() 863 if (lightType == LIGHT_POINT) in lightVertexTemplate() 880 else if (lightType == LIGHT_DIRECTIONAL) in lightVertexTemplate() 904 static string lightFragmentTemplate (int numLights, bool isVertexCase, LightType lightType) in lightFragmentTemplate() argument 929 if (lightType == LIGHT_POINT) in lightFragmentTemplate() [all …]
|