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Searched refs:limitValue (Results 1 – 6 of 6) sorted by relevance

/external/icu/icu4c/source/common/unicode/
Denumset.h33 template<typename T, uint32_t minValue, uint32_t limitValue>
37 inline EnumSet(const EnumSet<T,minValue,limitValue>& other) : fBools(other.fBools) {} in EnumSet()
46 inline UBool isValidEnum(T toCheck) const { return (toCheck>=minValue&&toCheck<limitValue); } in isValidEnum()
48 …inline const EnumSet<T,minValue,limitValue>& operator=(const EnumSet<T,minValue,limitValue>& other…
/external/deqp/external/openglcts/modules/common/
DglcLimitTest.inl53 DataType limitValue = DataType(); local
63 limitValue = getLimitValue(gl);
64 if (!isWithinBoundry(limitValue))
127 if (isEqual(limitValue, builtinValue))
138 << limitValue
/external/deqp/framework/opengl/
DgluShaderLibrary.cpp1172 int limitValue; in parseRequirement() local
1184 limitValue = parseIntLiteral(m_curTokenStr.c_str()); in parseRequirement()
1187 requiredCaps.push_back(RequiredCapability(limitEnum, limitValue)); in parseRequirement()
/external/deqp/framework/referencerenderer/
DrrRasterizer.cpp265 …const deInt64 limitValue = (limitValueCouldOverflow) ? (0) : (lineLengthSquared * broadRejectD… in doesLineSegmentExitDiamond() local
274 if (crossProductSquared > limitValue) in doesLineSegmentExitDiamond()
/external/skia/src/shaders/
DSkPerlinNoiseShader.cpp398 inline int checkNoise(int noiseValue, int limitValue, int newValue) { in checkNoise() argument
402 if (noiseValue >= limitValue) { in checkNoise()
/external/skqp/src/shaders/
DSkPerlinNoiseShader.cpp398 inline int checkNoise(int noiseValue, int limitValue, int newValue) { in checkNoise() argument
402 if (noiseValue >= limitValue) { in checkNoise()