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Searched refs:lineVec (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/
DGrPathUtils.cpp252 SkVector lineVec = qPts[(maxEdge + 1)%3] - qPts[maxEdge]; in set() local
256 lineVec = SkPointPriv::MakeOrthog(lineVec, SkPointPriv::kLeft_Side); in set()
262 fM[3] = lineVec.fX; in set()
263 fM[4] = lineVec.fY; in set()
264 fM[5] = -lineVec.dot(qPts[maxEdge]); in set()
/external/skqp/src/gpu/
DGrPathUtils.cpp252 SkVector lineVec = qPts[(maxEdge + 1)%3] - qPts[maxEdge]; in set() local
256 lineVec = SkPointPriv::MakeOrthog(lineVec, SkPointPriv::kLeft_Side); in set()
262 fM[3] = lineVec.fX; in set()
263 fM[4] = lineVec.fY; in set()
264 fM[5] = -lineVec.dot(qPts[maxEdge]); in set()
/external/deqp/framework/referencerenderer/
DrrRasterizer.cpp1039 const tcu::Vec2 lineVec = tcu::Vec2(tcu::Vec4(v1).xy()) - tcu::Vec2(tcu::Vec4(v0).xy()); in init() local
1040 const tcu::Vec2 normal2 = tcu::normalize(tcu::Vec2(-lineVec[1], lineVec[0])); in init()