Searched refs:linear_texture (Results 1 – 2 of 2) sorted by relevance
40 struct r300_resource *linear_texture; member56 struct pipe_resource *dst = &r300transfer->linear_texture->b.b; in r300_copy_from_tiled_texture()96 &r300transfer->linear_texture->b.b, 0, &src_box); in r300_copy_into_tiled_texture()167 trans->linear_texture = r300_resource( in r300_texture_transfer_map()171 if (!trans->linear_texture) { in r300_texture_transfer_map()176 trans->linear_texture = r300_resource( in r300_texture_transfer_map()180 if (!trans->linear_texture) { in r300_texture_transfer_map()188 assert(!trans->linear_texture->tex.microtile && in r300_texture_transfer_map()189 !trans->linear_texture->tex.macrotile[0]); in r300_texture_transfer_map()193 trans->linear_texture->tex.stride_in_bytes[0]; in r300_texture_transfer_map()[all …]
53 struct pipe_resource *linear_texture; member114 if (buffer->linear_texture) in dri3_free_back_buffer()115 pipe_resource_reference(&buffer->linear_texture, NULL); in dri3_free_back_buffer()259 buffer->linear_texture = in dri3_alloc_back_buffer()261 pixmap_buffer_texture = buffer->linear_texture; in dri3_alloc_back_buffer()263 if (!buffer->linear_texture) in dri3_alloc_back_buffer()576 back->linear_texture, in vl_dri3_flush_frontbuffer()