Searched refs:linkRes (Results 1 – 2 of 2) sorted by relevance
323 const int linkRes = glslangProgram.link(compileFlags); in compileShaderToSpirV() local326 buildInfo->program.linkOk = (linkRes != 0); in compileShaderToSpirV()
224 const int linkRes = program.link(EShMsgSpvRules); in compileGlslToSpirV() local226 if (linkRes != 0) in compileGlslToSpirV()