Searched refs:linked_prog (Results 1 – 5 of 5) sorted by relevance
54 struct external_prog *mod_prog, *linked_prog, *kernel_prog; member
324 | VERIFY_LINKED_START {$$ = new_external_prog(¤t_conf->linked_prog);}462 semanage_conf_external_prog_destroy(conf->linked_prog); in semanage_conf_destroy()
2217 if (conf->linked_prog == NULL) { in semanage_verify_linked()2220 for (e = conf->linked_prog; e != NULL; e = e->next) { in semanage_verify_linked()
3054 struct gl_program *linked_prog; in _mesa_ir_link_shader() local3059 linked_prog = get_mesa_program(ctx, prog, prog->_LinkedShaders[i]); in _mesa_ir_link_shader()3061 if (linked_prog) { in _mesa_ir_link_shader()3066 linked_prog)) { in _mesa_ir_link_shader()
7070 struct gl_program *linked_prog = in st_link_shader() local7072 st_set_prog_affected_state_flags(linked_prog); in st_link_shader()7074 if (linked_prog) { in st_link_shader()7077 linked_prog)) { in st_link_shader()