Searched refs:linked_shader (Results 1 – 1 of 1) sorted by relevance
1921 struct gl_linked_shader *linked_shader, in link_fs_inout_layout_qualifiers() argument1930 if (linked_shader->Stage != MESA_SHADER_FRAGMENT || in link_fs_inout_layout_qualifiers()1975 linked_shader->Program->info.fs.early_fragment_tests |= in link_fs_inout_layout_qualifiers()1977 linked_shader->Program->info.fs.inner_coverage |= shader->InnerCoverage; in link_fs_inout_layout_qualifiers()1978 linked_shader->Program->info.fs.post_depth_coverage |= in link_fs_inout_layout_qualifiers()1981 linked_shader->Program->sh.fs.BlendSupport |= shader->BlendSupport; in link_fs_inout_layout_qualifiers()