Searched refs:live_in_sets (Results 1 – 2 of 2) sorted by relevance
787 ZoneVector<BitVector*>& live_in_sets() { return live_in_sets_; } in live_in_sets() function908 ZoneVector<BitVector*>& live_in_sets() const { in live_in_sets() function909 return data()->live_in_sets(); in live_in_sets()
1473 BitVector::Iterator iterator(live_in_sets()[0]); in ExistsUseWithoutDefinition()1867 BitVector* live_in = data->live_in_sets()[succ.ToSize()]; in ComputeLiveOut()2382 live_in_sets()[i]->Union(*live); in ProcessLoopHeader()2405 live_in_sets()[block_id] = live; in BuildLiveRanges()3736 ZoneVector<BitVector*>& live_in_sets = data()->live_in_sets(); in ResolveControlFlow() local3739 BitVector* live = live_in_sets[block->rpo_number().ToInt()]; in ResolveControlFlow()