Searched refs:llvmpipe_resource_is_texture (Results 1 – 6 of 6) sorted by relevance
255 if (llvmpipe_resource_is_texture(&lpr->base)) { in llvmpipe_resource_create_front()328 else if (llvmpipe_resource_is_texture(pt)) { in llvmpipe_resource_destroy()392 else if (llvmpipe_resource_is_texture(resource)) { in llvmpipe_resource_map()431 assert(!llvmpipe_resource_is_texture(resource)); in llvmpipe_resource_data()739 assert(llvmpipe_resource_is_texture(&lpr->base)); in llvmpipe_get_texture_image_address()759 if (llvmpipe_resource_is_texture(resource)) { in llvmpipe_resource_size()
167 if (llvmpipe_resource_is_texture(cbuf->texture)) { in lp_scene_begin_rasterization()218 if (llvmpipe_resource_is_texture(cbuf->texture)) { in lp_scene_end_rasterization()535 if (llvmpipe_resource_is_texture(cbuf->texture)) { in lp_scene_begin_binning()
135 llvmpipe_resource_is_texture(const struct pipe_resource *resource) in llvmpipe_resource_is_texture() function
150 if (llvmpipe_resource_is_texture(pt)) { in llvmpipe_create_surface()
273 if (llvmpipe_resource_is_texture(res)) { in prepare_shader_sampling()
824 if (llvmpipe_resource_is_texture(res)) { in lp_setup_set_fragment_sampler_views()854 if (llvmpipe_resource_is_texture(res)) { in lp_setup_set_fragment_sampler_views()